﻿using System;

namespace Behaviorize
{
	public class UserStoryAttribute : Attribute
	{
		public string AsA { get; set; }
		public string IWant { get; set; }
		public string SoThat { get; set; }
	}

	public class FeatureDescriptionAttribute : Attribute
	{
		public string Description { get; set; }

		public FeatureDescriptionAttribute(string description)
		{
			Description = description;
		}
	}
}